Twilight Princess

Release Date

Nintendo Wii
US : November 19, 2006
Japan : December 2, 2006
Europe : December 8, 2006
Australia : December 7, 2006

US : December 12, 2006
Japan : December 2, 2006
Europe : December 15, 2006
Australia : December 12, 2006

Wii U (HD)
US : March 4, 2016
Japan : March 10, 2016
Europe : March 4, 2016
Australia : March 5, 2016


Publisher : Nintendo 
Developer : Nintendo EAD
Director : Eiji Aonumai
Producer : Shigeru Miyamoto


Genre : Action, Adventure
Platform : Nintendo Wii, GameCube
Game Type : Optical Disc
Mode : Single Player


ESRB : E (Everyone)
PEGI : 12+


Metacritic : 95%, 86% (HD)

The Minish CapAfter the cel-shaded graphics style of 2003's "Wind Waker", it was now time for a more realistic graphics style, a darker theme and the last Zelda game for the Nintendo GameCube. Here is a breakdown of the game's storyline:

A dark threat enshrouds the lands of Hyrule. You take on the role of Link, a young farm boy raised to be a wrangler, looking after the farm's animals, he sets out on an adventure like no other. He is ordered by the mayor to attend the Hyrule summit, and as he enters the Twilight realm that has covered hyrule, he transforms into a wolf and is captured. A mysterious figure called Midna helps him break free, and with the aid of her magic, they set out to bring light to the land.

Twilight Princess includes massive bosses, hordes of enemies, horseback fighting and new and old weapons. During his journey through the lands of Hyrule Link will also meet Zelda and other characters, with plenty of references to be found to other Zelda games such as the legendary "Ocarina of Time".

There is a kind of light/dark world element in the game. The Twilight represents the dark and evil spreading throughout the world of Hyrule. Some puzzles will require you to go back and forth through through the two worlds much like time travelling did in Ocarina of Time and Majora's Mask. When in the Twilight Realm, link is transformed into a wolf, and gains new ways of attack and abilities, such as the ability to talk to animals

Midna, the magical and mystical person/creature seen riding on Link's back while he is in wolf form, was originally an enemy, but teams up with Link to fight a common enemy.

The size of the game is said to be vast, much larger than Ocarina of Time, and featuring more dungeons than Ocarina of Time. Including side-quests, the game is said to hold a lengthy 70 hours of playtime.