Breath of the Wild

Release Date

Nintendo Switch
WW : March 3rd, 2017

Wii U
WW : March 3rd, 2017

Developer

Publisher : Nintendo
Developer : Nintendo EPD
Director : Hidemaro Fujibayashi
Producer : Eiji Aonuma

Game

Genre : Action, Adventure
Platform : Nintendo Switch, Wii U
Mode : Single Player

Reviews

Switch : 98%

Breath of the WildBreath of the Wild is the latest installment in the Legend of Zelda franchise. The largest and most expansive Zelda title to date, Breath of the Wild features a huge overworld thats offer the player complete freedom in movement and exploration. Breath of the Wild is the first open world Zelda title and a lot of the elements of the game harken back to the days of the original NES classics.

Breath of the Wild aims to allow Link to go wherever he wants and do whatever he wants, but learning to survive against harsh climates and deadly enemies become key to mastering the game. There is so much to do and see in this version of Hyrule that it is unlikely that you will find and complete all of it without spending many hundred of hours to do so.

When the game first starts, you are taken through a brief introductory prologue about completelying four shrines that function as the game's dungeons. Once those are complete, you are able to leave your plateau and the game immediately sets you free. Want to go to Ganon? Want to power up your character? Want to just explore the world? The choice is yours, and Breath of the Wild has no qualms about what you want to do - just make sure you are prepared for your choice as this game does not hold back.

By modern gaming standards, Breath of the Wild is a relatively difficult game, but it is also forgiving. Enemies are much more powerful than in any other previous 3D Zelda title. The Game Over screen might be the screen you see the most, but with the game autosaving every 5 minutes, you are almost always revived not too far from where you died.

While Breath of the Wild forgoes many of the standard Zelda staples, it offers enough of the Zelda formula to keep it familiar. Gone are the keys in dungeons - although some Shrines still have keys , the overwhelming majority do not. You won't find heart pieces scattered around the world anymore, as they are now given to you by Goddess statues after completing enough Shrines or when Link defeats a boss.