Items & Equipment

Every item, piece of equipment and key item in Phantom Hourglass, where to find it, and what it does. In Phantom Hourglass you control almost everything with the stylus: you draw paths for the Boomerang and Bombchus, aim the Bow and the Grappling Hook by tapping, and write notes directly on your map.

Swords and Shield

  • Oshus's Sword: in the cave next to Oshus's house on Mercay Island. The sign on the stone door asks how many palm trees are on the beach; write 7 on it. Your sword for most of the game.
  • Wooden Shield: buy it for 80 Rupees at the shop on Mercay Island, before your first trip to sea. Like Likes can swallow it, so be ready to buy another.
  • Phantom Sword: bring the three Pure Metals to Zauz on Zauz's Island and he forges the Sword Blade. Take the blade to Oshus on Mercay Island, who finishes it as the Phantom Sword. It's the only weapon that can defeat Phantoms, and the only one that can hurt Bellum.

Dungeon Items

  • Boomerang (Temple of Fire): draw its flight path with the stylus. It hits switches, stuns enemies and carries fire from torch to torch.
  • Bombs (Temple of Wind): break cracked walls and blocks. You start with a bag of 10.
  • Bow (Temple of Courage): tap where you want to aim. Hits eye switches and distant enemies. You start with a quiver of 20 arrows.
  • Bombchus (Goron Temple): draw a path for these crawling bombs. They can fit through small holes to reach switches you can't.
  • Grappling Hook (Temple of Ice): pulls you to wooden posts and pulls objects to you. Hook two posts to make a tightrope you can walk on or bounce things off.
  • Hammer (Mutoh's Temple): pounds rusty switches, flips enemies over and launches you from springboards.
  • Shovel (Molida Island, in the old wayfarer's hideaway): dig soft ground for treasure, open air vents and fill in holes.

Ship Equipment and Sea Items

  • Cannon: buy it from Eddo on Cannon Island for 50 Rupees. Fire it at monsters and pirates at sea, and at rocks blocking your way.
  • Salvage Arm: also from Eddo on Cannon Island, later in the game. He charges 200 to 1,000 Rupees depending on how loudly you shout into the microphone. Use it at the red X marks on your sea charts to pull up sunken treasure. It wears down; Gazpacho at the Mercay Island shipyard repairs it.
  • Fishing Rod: from the Old Wayfarer on Bannan Island, after you help him with the mermaid.
  • Cyclone Slate: from Cylos on Uncharted Island. Draw a Golden Frog's symbol on it to warp to that frog by waterspout.
  • Sea Charts: there are four, and each opens one quarter of the sea. All are in the Temple of the Ocean King: the Southwestern chart on your first visit, the Northwestern chart on your second, the Southeastern chart once you open the crystal door deeper down, and the Northeastern chart near the bottom.

Key Items

  • Phantom Hourglass: Oshus gives it to you at the altar of the Temple of the Ocean King after you clear the Temple of Fire. While it has sand, the temple's curse can't drain your life. It refills once you leave the temple.
  • Sun Key: salvage it from the sea at the green symbol on your Southwestern Sea Chart. It opens the Sun Door under Molida Island, the way to the Temple of Courage.
  • Ghost Key: dropped by the Cubus Sisters. It opens the locked room on the Ghost Ship where Tetra is held.
  • Pure Metals: Crimsonine (Goron Temple), Azurine (Temple of Ice) and Aquanine (Mutoh's Temple). Zauz needs all three to forge the Phantom Sword.
  • Regal Necklace: found on the Isle of the Dead. Carrying it calms the cyclone around the Isle of Ruins so you can land there.
  • King's Key: King Doylan gives it to you on the Isle of Ruins. Placing it in Bremeur's temple drains the water flooding the island.
  • Force Gems and Crystals: found in the Temple of the Ocean King. Carry them to matching pedestals to open new doors. They're heavy, so you walk slowly while carrying them.
  • Swordsman's Scroll: the reward at the end of a chain of trades with the travelers' ships, which starts with the Hero's New Clothes and ends at the Old Wayfarer's house on Bannan Island. It teaches you the Great Spin Attack.

Potions

  • Red Potion: restores six hearts.
  • Purple Potion: revives you automatically with eight hearts if you fall in battle.
  • Yellow Potion: restores all your hearts.

Upgrades

  • Bomb Bag: holds 10. Score 2,500 points or more in the Cannon Game on Bannan Island for a bag of 20. Buy the largest bag (30) from Beedle for 1,000 Rupees.
  • Quiver: holds 20. A good score at Romanos's shooting range on Molida Island earns a quiver of 30. The largest quiver (50) costs 1,000 Rupees in the shop.
  • Bombchu Bag: holds 10. A bag of 20 costs 1,000 Rupees at the Goron Island shop. Win the Goron Game minigame for a bag of 30.

Sand of Hours

The Phantom Hourglass starts with 10 minutes of sand and can hold up to 25 minutes. You get the rest of the sand here:

  • Bosses (2 minutes each): Cyclok, Crayk, Dongorongo, Gleeok and Eox.
  • Sunken treasure (1 minute each): five chests at sea, pulled up with the Salvage Arm using Treasure Maps. They're near Mercay Island, near Cannon Island, near Bannan Island, near the Isle of Gust, and in the Southeastern Sea.

Inside the Temple of the Ocean King, breaking golden pots adds 15 or 30 seconds to the hourglass.