Glitches

Tri Force Heroes runs on the same engine as A Link Between Worlds, and it carried over some of the same tricks, plus a few that only happen in online play.

Movement Tricks

Dash SlideWorks

Keeps Link's full running speed when he dashes off a ledge, so he glides much further than normal. It can cross gaps that would normally need items or teamwork, double how far you glide with a Cucco, or even slide across water for a moment.

  1. Stand about three tiles back from a ledge (use the back of Link's shadow to judge it).
  2. Face the ledge, hold L or R to dash, and at the same time hold the Circle Pad in the opposite direction.
  3. Link starts to slide just before he falls off. Let go of the Circle Pad at that moment and he sails much further than usual.
Animation StorageWorks

Lets Link jump out of water (or lava, in the Goron Garb) onto ledges and walls that are normally too high. Swim up next to a ledge you could normally climb out at and flick the Circle Pad toward it very quickly, so Link gets ready to jump but doesn't. Then swim to the higher spot and use the stored jump there. Taking damage or pressing A to swim faster loses it. It can even let Link jump through some solid areas, like the bridge before Hytopia Castle.

Grate Flip ClipWorks

In the third area of the Water Temple, put a water column beside the fence grate, stand on it and fire the Gripshot diagonally at the small inside edge of the grate. When the grate flips, Link clips inside the fence and can drop into the water, then swim along the fence and out of bounds.

Online Oddities

Multiplayer DoppelsWorks

Online, if someone uses the Water Rod over the Triforce Gateway and one player disconnects at that moment, the host moves on to the next stage, but the other two players turn into Doppels the host controls. Totems still work, but the host can't pause or switch back. A Game Over fixes it.

Emote SpamHarmless

Show communication icons far faster than normal. Hold the icon you want, then let go and press Start within about a tenth of a second. Be careful: trying it over and over can accidentally quit the game you're in.

Display Bugs

Rupee Counter OverflowHarmless

If finishing a level would take your Rupees past 99,999, the counter only shows the first five digits of the new total, so the number on screen looks wrong.

Frozen Fireball LightHarmless

A fireball from the Fire Gloves lights up the area around it. Throw more than one and the light from the first freezes in place until only one fireball is left.

More help: our Woodlands guide.

Looking for another game? See all our Zelda cheat codes, secrets and glitches.