Faron is the hot, rainy southeast corner of Hyrule: jungles, Lurelin Village on the coast and Eventide Island out at sea. It rains a lot, and wet cliffs are slippery to climb. Four of its eight shrines are unlocked by shrine quests.
Jump to a shrine: Kah Yah | Korgu Chideh | Muwo Jeem | Qukah Nata | Shai Utoh | Shoda Sah | Tawa Jinn | Yah Rin
See the full shrine list for every region, and our interactive map for exact locations.
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Shrine quest, A Fragmented Monument: Garini at the Palmorae Ruins wants to see the three fragments of an old monument. Photograph them and show him, then kneel on one of the pedestals while he kneels on the other.
Kah Yah is in the Palmorae Ruins east of Lurelin Village; it appears once you've finished its shrine quest. Inside are two barrel-on-a-moving-platform puzzles. The one on the left is required; the one on the right is optional and gives the chest.
Chest: Royal Claymore. Take a barrel on the right-hand moving platform. You'll need arrows: as you reach the first gate, shoot the crystal switch to open it. Once you're through, turn around and shoot it again to open the second gate. Put the barrel on the pressure plate at the end to open the gate to the chest.
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Shrine quest, Stranded on Eventide: Arriving on Eventide Island takes away all your gear. Find the three orbs on the island, including one carried by a Hinox, and place them on the pedestals.
A blessing shrine at the top of Eventide Island, far out to sea in the southeast. Glide over from the cliff by Muwo Jeem Shrine (you need more than two stamina wheels or some stamina food). Landing on the island starts the shrine quest, which takes away all your gear until you finish it. Inside the shrine there's no puzzle.
Chest: Gold Rupee, at the top of the stairs.
A Modest Test of Strength at Cape Cales, on the cliffs northeast of Lurelin Village. Hide behind the pillars to block the Guardian Scout's spinning charge, glide on the updraft from its spinning laser, and dodge its final string of lasers. You can also perfect-guard a laser back at it, but a mistimed guard hurts.
Chest: Royal Bow, with extra durability, in front of the altar.
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Shrine quest, A Song of Storms: Kass sings about lightning. Leave a metal item on the shrine-shaped ring of rocks near Calora Lake during a thunderstorm, so lightning strikes it.
A blessing shrine at Calora Lake, east of the Faron Tower. It's hidden under a boulder, and its shrine quest has you get lightning to strike the rock. Inside there's no puzzle.
Chest: Rubber Tights, part of the Rubber armor set, which protects you from electricity.
Shai Utoh is in a cave behind the Lakeside Stable, at the foot of Ubota Point. Blow up the rock wall blocking the cave entrance. Inside, freeze the tipping platforms with Stasis to make ramps.
Chests: Traveler's Sword (the upper left platform) and Ancient Core, on a high platform at the back. To reach it, stand on one end of a tilting platform, lift the metal chest as high as you can with Magnesis and drop it on the other end. You'll be flung up; glide to the chest.
Shoda Sah is behind the waterfall at the bottom of Riola Spring. Inside are five glowing balls and a launcher on each side of the room. Each launcher hits a ball toward a hole in a platform moving in the water. You have spare balls in case you miss.
Chest: Ice Arrows (5). Do the same with the right-hand launcher, which has no barriers; land the ball in the hole and a chest is flung over to you.
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Shrine quest, The Three Giant Brothers: Three Hinox brothers each have an orb. Take all three and place them on their pedestals.
A blessing shrine in the Taran Pass. Its shrine quest is started by reading the stone tablet near the giant bones, and has you take an orb from each of three Hinox brothers: the youngest at Hanu Pond, the middle one at Uten Marsh and the eldest at the Rabella Wetlands. Put the three orbs in the pedestals and the shrine rises. Inside there's no puzzle.
Chest: Great Thunderblade.
Yah Rin, on a rocky hill just north of Lurelin Village, is a puzzle of scales and one metal block.
Chests: Knight's Broadsword (the chest you lift over the fence) and Opal, on a ledge in the scale room. Use the block to work your way up the left-hand scales, then put the block on the scale opposite to raise yourself level with the chest.