Glitches

Echoes of Wisdom's biggest glitches, including a wrong warp that skips most of the game and an infinite-Rupee trick, all came from one bug: opening a menu while Zelda was voiding out. Nintendo fixed that in version 1.0.2. A couple of handy tricks still work on every version.

Check Your Game Version First

On the HOME Menu, highlight Echoes of Wisdom and press + to see the version number. If your Switch has been online, you're almost certainly on 1.0.2 or later, and only the "Still works" glitches below will work.

Save before you try anything. Several of these can leave your save stuck or unable to continue the story. Use a spare save file.

Still Working

Bed LaunchingStill works

Launches Zelda high into the air, so she can get over steep cliffs and ledges early. It's the best-known trick in the game.

You need: a bed Echo (the Old Bed works best, since it's the cheapest) and the Tornando Echo.

  1. Place the bed in front of Zelda, facing away from the wall you want to get over.
  2. Jump onto the edge of the bed.
  3. Place a Tornando on the other side of the bed. Most of the time Zelda shoots high into the air.

With good timing you can chain launches to climb even the tallest mountains. Go too high and Zelda voids out, putting her back where she last stood on solid ground.

Lueberry EscapeCan break quests

Skips the walk to Lueberry's house with Minister Lefte after the Suthorn Ruins, and the cutscene that follows. After the dungeon, stack Echoes up to the treetops, climb to the ceiling of the world and head off past Lueberry's house into the rest of Hyrule.

Because the game still thinks you're escorting Lefte, warping is switched off and some story events won't start, such as the Zora quest at Jabul Waters. Only try this on a spare save.

Fixed in Version 1.0.2

Menu Storage and Map StorageFixed in 1.0.2

The glitch behind all the others. By opening the pause menu (or the Echoes list, then the map) at the exact moment Zelda voided out, the menu stayed open while she could still move. Players set it up with a Sign Echo placed in a void-out zone.

Wrong WarpFixed in 1.0.2

Built on Map Storage, this let Zelda warp to the wrong place, including straight into Null's body for the final battle, skipping most of the game. It was a favourite of speedrunners on version 1.0.0 and 1.0.1.

Infinite RupeesFixed in 1.0.2

With Menu Storage open, players could sell a whole stack of smoothie ingredients, then eat one from the "sold" stack to reset the count, and sell it again for endless Rupees.

Save File WarpingFixed in 1.0.2

Another Menu Storage trick that moved one save file to another's location. If the save being moved was from the prologue, you could even play as Link out in the main game, though that left the save unwinnable.

Need help with the game itself? See our Echoes of Wisdom walkthrough, boss guide and Piece of Heart locations.

Looking for another game? See all our Zelda cheat codes, secrets and glitches.