Link Between Worlds

Link catches a lost Maiamai

Link Between Worlds Link Between Worlds is the first 3DS Zelda title, as well as a sequel to Link to the Past, although the story, dungeons, and mechanics are entirely original.

Link Between Worlds lets the player tackle most of its dungeons in any order, as Link doesn't find his main items in the dungeons but instead must "rent" them from the merchant, Ravio. Link will lose these items if he dies, but later in the game he can buy them to keep.

Similar to Link to the Past, Link Between Worlds has a light world (Hyrule) and a dark world (Lorule), and Link must traverse both to complete the game. A major part of the gameplay revolves around Link's ability to "merge" into certain walls which allows him to move past areas he would be otherwise unable to. It also allows Link to enter dimension cracks to travel between Hyrule and Lorule.

Princess Zelda on her throne
Link merging into a wall
Sahasrahla tells the story of Ganon the Demon King
Link in a dungeon surrounded by lava
Link slipping past a waterfall as a painting
Link avoiding spiked balls in an icy dungeon
Mother Maiamai offers to upgrade an item
Link on the third floor of a tower

Game Info

Release Date

Nintendo 3DS
US
November 22, 2013
Japan
December 26, 2013
Europe
November 22, 2013
Australia
November 23, 2013

Developer

Publisher
Nintendo
Developer
Nintendo EAD
Director
Hiromasa Shikata
Producer
Eiji Aonuma

Game

Genre
Action, Adventure
Platform
Nintendo 3DS
Game Type
Game Cartridge
Mode
Single Player

Ratings

ESRB
E (Everyone)
PEGI
7
CERO
A (All ages)
ACB
G

Reviews

Metacritic
91/100